Joystick: Crossovers gaining steam in gamingPublished 10:26am Thursday, February 14, 2013
I remember how excited I was about “Street Fighter X Tekken” when it came out last March. Capcom had for years partnered with various companies to make crossover games — games where two distinct video game universes were thrown together, allowing interesting interactions between the characters.
It’s become almost standard for Capcom, as some of their greatest fighting games — “Tatsunoko vs. Capcom,” “SNK vs. Capcom,” “Marvel vs. Capcom,” etc. — were fun looks into the universe of some of gaming’s coolest characters.
Nowadays, the crossover approach is gaining steam. And I’m not just talking about games like “Super Smash Bros. Brawl.” Developers are taking more chances to push crossovers in a bigger, fun direction. “Playstation All Stars Battle Royale” is the perfect example of this: A fun fighting game created by placing characters like Dante from “DmC,” a Big Daddy from “BioShock,” Sackboy from “Little Big Planet,” and Kratos from “God of War” together to fight it out.
Then there are games like “Project X Zone,” which will come stateside this summer. This game has more than 150 characters from all sorts of game companies (even John McClane from the “Die Hard” movie series) all fighting for one goal. You want Ryu from “Street Fighter” to tag team with Frank West from “Dead Rising?” Done. Add Jin Kazama from “Tekken” and a bevy of other random characters and you’ve got this game. It looks incredible for a Nintendo 3DS release.
It’s not the last time we’ll see a crossover this year. “Tekken X Street Fighter” is expected soon, and there are rumblings of further pairings, like a future “Shin Megami Tensai” X “Fire Emblem” game. This is an intriguing way for developers to pay homage to their creations and to settle fan arguments over who would beat whom in the game world. Granted, not every crossover works out successfully. “Chaos Wars” had plenty of interesting characters in it, but suffered from laughably terrible English voice acting and an uninspired battle system.
Those games are few and far between, however, and the future of crossovers looks bright for the games industry.